$$

{\Huge \text {\color {lightblue} \textit {CONTEXT}}}

$$

$$ ‎ $$

With the rise of mobile gaming, there's an increasing demand for games that are not just a source of entertainment but also a medium for social interaction, especially among teenagers.

$$ ‎ $$

$$

{\Huge \text {\color {red} \textit {PROBLEM}}}

$$

$$ ‎ $$

Existing mobile games often lack the simplicity and nostalgia of traditional games and fail to leverage integrated platforms like iMessage for a seamless multiplayer experience.

$$ ‎ $$

$$

{\Huge \text {\color {magenta} \textit {OBJECTIVE}}}

$$

$$ ‎ $$

$$ ‎ $$

To create a mobile adaptation of the classic 'chopsticks' game that is minimalistic, engaging, and integrated with iMessage, allowing users to connect and compete with friends effortlessly.

$$ ‎ $$

$$ ‎ $$

$$

{\Huge \text {\color {mediumpurple} \textit {PERSONA}}}

$$

  1. Emily: A 16-year-old high school student who enjoys quick, social games to play during breaks.
  2. Alex: A 19-year-old college student who appreciates the nostalgia of classic games and seeks a modern twist.
  3. Jordan: A socially active teenager looking for casual games to play with friends over iMessage.

$$

{\Huge \text {\color {darkseagreen} \textit {MARKET}}}

$$

$$ ‎ $$

$$ ‎ $$

$$

{\Huge \text {\color {chocolate} \textit {MARKETING}}}

$$

$$ ‎ $$

$$ ‎ $$

$$ {\huge \text{\color{salmon}\textit{PROTOTYPE}}}

$$


1 copy.webp

2.webp

3-2.webp

4-2.webp

5-2.webp

6.webp

$$

{\huge \text{\color{steelblue}\textit{STORE TO SCREEN}}}

$$